Enjou
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Post by Enjou on Dec 26, 2011 2:29:13 GMT -5
COMBINATION ELEMENTS Sunaton (Sand Release) Sunaton is the combination of Doton and Futon to create small particles of rock that are easily controlled by the user. Sunaton jutsu allow the user to have complete control over their sand making it very versatile for attack, defense, or to supplement others. The weakness to Sunaton is the lack of sand in most environments forcing the user to equip themselves with sand to perform their techniques or to have a technique to create sand in any environment. Sunaton: Suna Seisei no Jutsu Type: Ninpō Sub-Type: Sunaton Rank: D Orientation: Offensive A skill where the user can coat a projectile or a weapon with sand. When the user goes to attack the opponent, when hitting the sand is further used to increase the damage of the wound. The sand will disperse from the weapon after two posts of being used. Require Sand to use.
Suna: Shuriken Type: Ninpō Sub-Type: Sunaton Rank: D Orientation: Offensive The user makes a sand based shuriken. Require Sand to use.
Sunaton: Bakuha Suna no Jutsu Type: Ninpō Sub-Type: Sunaton Rank: C Orientation: Supplementary A skill where the user performs their hand seals and then punch their hand into the ground, causing a large shock wave to occur. This shock wave that occurs is able to deflect all types of projectiles towards the opponents. Sending them back equally as fast as they were originally sent. Require Sand to use.
Sunaton: Suna Uzu no Jutsu Type: Ninpō Sub-Type: Sunaton Rank: C Orientation: Defensive A technique that is based off the Suna no Tate that the Shūkaku used. The user calls forth a swirling amount of sand which acts to protect the user from the opponents attacks. Able to block enemy kenjutsu and taijutsu very easily during the course of the time it is activated. However, ninjutsu that is either of a higher rank then this jutsu or the stronger of the sand type is able to penetrate through this defense. Require Sand to use.
Sunaton: Suna Buki no Jutsu Type: Ninpō Sub-Type: Sunaton Rank: C Orientation: Offensive A technique where the user can concentrate their chakra into sand that is near them, having it compress together and harden. From the sand will emerge a weapon that is dense and lightweight. Its not the most ideal weapon to use against Steel Weapons as it will generally tear apart the weapon as the battle goes on. Require Sand to use.
Suna: Kawarimi no Jutsu Type: Ninpō Sub-Type: Sunaton Rank: C Orientation: Supplementary technique where the user creates a fake version of themselves with sand, while using the Kawarimi no Jutsu The opponent will then attack the mass of sand and it will burst open to blind them for a few moments with the sand that gets into their eyes. This jutsu can also be used to make a trap, where when the opponent attacks the sand their arms will get stuck within the substitution. Require Sand to use.
Sunaton" Suna Kyanon no Jutsu Type: Ninpō Sub-Type: Sunaton Rank: B Orientation: Offensive Effect: A skill where the user has their chakra flow through the ground creating a ball of sand. The ball is then fired from the ground sending it flying towards the opponent. This ball packs a tremendous punch and can easily break through up to A ranked Barrier Ninjutsu. Require Sand to use. Exclusive for Suna's ninjas.
Sunaton: Kisei Suna no Jutsu Type: Ninpō Sub-Type: Sunaton Rank: A Orientation: Offensive A jutsu that can be used in conjunction with other sunaton, normally this set of hand seals is performed after their initial sand jutsu is released. The sand they used for their jutsu becomes incredibly jagged, so when the sand hits the opponent it separates easily and the grains burrow into the skin of the opponent. Having a very painful effect and slightly hindering the opponents movement of that particular limb. Require Sand to use. Exclusive for Suna's ninjas.
Sunaton: Sunaryūdan Rendan no Jutsu Type: Ninpō Sub-Type: Sunaton Rank: A Orientation: Offensive A technique that utilizes a great deal of sand that was based upon a dragon. This technique takes one post to fully charge it up, where they have sand whirl around their dominant arm. Upon imbuing the sand with chakra they can release a large dragon towards their opponent. The dragon can be guided by standing in a particular Rooster Stance. This large dragon having a head, arms, legs, and a tail in order to attack. Require Sand to use. Exclusive for Suna's ninjas.
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Enjou
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Post by Enjou on Dec 26, 2011 2:29:41 GMT -5
Hibikiton (Sound Release) Hibikiton is the combination of Raiton and Futon. By exciting air particles with electricity the user can manipulate sound waves for various purposes. Some uses of sound can trap others in genjutsu while others can create small defenses against small arms. Most Hibikiton jutus manipulate sound waves to cause large scale attacks that have debilitating effects on opponents. Hibikiton: Himei Zetsubō no Jutsu Type: Ninjutsu Sub-Type: Hibikiton Rank: C Orientation: Supplementary The ninja concentrates his chakra in the vocal chords, making his voice sharper and loud. This sound is shouted at so high frequency that can be used to repel projectiles.
Hibikiton: Basuto Hōmen no Jutsu Type: Ninjutsu Sub-Type: Hibikiton Rank: B Orientation: Offensive The user accumulates chakra around his fists, arms or legs, and then he throws himself against the opponent. Every body area of the user that has chakra accumulated, creates sonic vibrations that work as a secondary attack. Even if the opponent escapes from the hit he will be hit by the sonic waves. This is used as a Taijutsu enhancer. This jutsu can become a Rank C if used with a Bell.
Hibikiton: Hibiki Rendan no Jutsu Type: Ninjutsu Sub-Type: Hibikiton Rank: B Orientation: Offensive The user gathers chakra in his mouth and vocal chords, and frees one explosion of sound against the opponent. This sound waves have the power to break glass and can cause an enemy to become numb and deaf for awhile.
Hibikiton: Sumakku Te no Jutsu Type: Ninjutsu Sub-Type: Hibikiton Rank: B Orientation: Offensive Focusing chakra in the hand palms and clapping, the user is able to create sound waves that do internal damages in short range. This jutsu can be a Rank C jutsu if used with a Bell.
Hibikiton: Takanari Kichigai Type: Ninjutsu Sub-Type: Hibikiton Rank: A Orientation: Offensive The ninja creates a high tone sound that damages the ears of the enemy which will have an annoying sound constantly. After awhile, he will start to lose his balance due to the lack of hearing sense. Only used with a Bell.
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Enjou
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Post by Enjou on Dec 26, 2011 2:30:32 GMT -5
Mokuton (Wood Release) Mokuton is created through the process of combining Suiton and Doton. Mokuton refers to the creation and manipulation of wood and trees. Mokuton is primarily defensive in nature with several techniques to supplement the user in the battlefield. Though Wood can be dangerous, most damage caused by it is through blunt trauma. Mokuton Henge [Wood Release: Transformation] Type: Ninjutsu Sub-Type: Mokuton Orientation: Supplementary Rank D Causes beams of wood to emerge from the ground, the beams will converge around his body to form the shape or individual he wishes to transform into. Unlike regular Henge which just transforms ones appearance, Mokuton Henge creates a physical material to hide ones appearance. This technique works best when the copied person is at least partially made out of wood.
Mokuton: Soutei Hashira [Wood Release: Binding Pillars] Type: Ninjutsu Sub-Type: Mokuton Orientation: Offensive/Defensive Rank D The user will summon several wooden bloocks from the ground, exponentially growing them cross the battlefield and having them strike foes, capture foes, deflect projectiles or impede movements.
Mokuton: Moku Shouheki no Jutsu [Wood Release: Wood Barrier Technique] Type: Ninjutsu Sub-Type: Mokuton Orientation: Defensive Rank C Causes beams of wood to emerge from the ground, the beams can converge to form a half spherical barrier to deflect an incoming blast or protect him from frontal attacks.
Mokuton: Moku Bunshin [Wood Release: Wood Clone] Type: Ninjutsu Sub-Type: Mokuton Orientation: Supplementary Rank: B Creates a wooden clone, a tough copy that's study body of one may it's difficult to beat, not breaking from one or even many blows. Wood clones are capable of independent thought and may be managed from a great distance away. The clone is capable of wood, water, earth, and taijutsus on it's own.
Mokuton Shichuurou no Jutsu [Four Pillars Prison Technique] Type: Ninjutsu Sub-Type: Mokuton Orientation: Offensive Rank: B Similar to Mokuton Soutei Hashira. However, this version creates a large wooden cage which to confine the opponent, and has much finer wood, capable of absorbing chakra-based blows and capable of sustaining a great amount of strain before breaking.
Mokuton Shichuuka no Jutsu [Four Pillars Home Technique] Type: Ninjutsu Sub-Type: Mokuton Orientation: Defensive Rank: B Similar to the prison technique, this creates miniature headquarters, well-suited towards containing inhabitants and, like the prison, is tough. Unlike the earlier technique, this move was designed to keep foes out, rather than in.
Mokuton Jukai Koutan [Birth of Dense Woodland] Type: Ninjutsu Sub-Type: Mokuton Orientation: Supplementary Rank: A This technique causes an immense forest to be born beneath the user's feet, spawning trees across the battlefield, altering the terrain to the point where it is unrecognizable. The trees are naturally reactive to the user's chakra, and as such, by paying one chakra point, the user may manipulate any of the trees within the forest. The trees may also be used for other techniques.
Kakuan Nitten Suishu Type: Ninjutsu Sub-Type: Mokuton Rank: S This jutsu produces a seal on the user hand that can suppress a tailed beast's influence over its host. This is done by producing wooden dragons from the ground that attach to the host and force the tailed beast's chakra to recede.
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Enjou
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Post by Enjou on Dec 26, 2011 2:31:10 GMT -5
Ranton (Storm Release) Ranton is the combination of Suiton and Raiton. Ranton is lightning that has the fluidity of water. This is essentially lightning with much more maneuverability. Most Ranton jutsu take advantage of the advanced control over the flight of the lightning and find them very useful for hitting multiple targets or working in a hostage situation. Ranton gives a nasty jolt like Raiton jutsu, but also have some explosive concussion as well. Name: Ranton: Douketa Type: Ninjutsu Sub-type: Ranton Rank: D Cost: Orientation: Offensive Effects: This technique creates a small beam of Ranton chakra that fires forward from the user. The beam is generated from their finger and it can perform moderate maneuvers in the air to reach its target. It's power is only enough for give a minor jolt and small burn.
Name: Ranton: Koukuu Senbon Type: Ninjutsu Sub-type: Ranton Rank: C Cost: Orientation: Offensive Effects: This technique generates five small senbons into the user's hand made of Ranton chakra. The user will throw the senbon with moderate control over their flight. The senbon will cause a mild shocking pain for a few seconds before the senbon vanishes leaving no trace except a small burn mark.
Name: Ranton: Ranken Type: Ninjutsu Sub-type: Ranton Rank: C Cost: Orientation: Offensive Effects: This technique augments a piece of equipment with Ranton chakra. The equipment can be anything the user can clearly grasp in their hand and must be made of metal. The Ranton chakra will form into a medium length blade. The blade will pass through most obstructions in their path. If this technique is used on a sword, the sword will gain incredible cutting power burning through other metals with extended exposure.
Name: Ranton: Rasensen Type: Ninjutsu Sub-type: Ranton Rank: C Cost: Orientation: Offensive Effects: This technique is comprised of built-up Ranton chakra fired out of the user's mouth in a spiraling beam. The beam has a small amount of maneuverability due to its speed though it's payload will cause an explosive impact.
Name: Ranton: Shougekiha Type: Ninjutsu Sub-type: Ranton Rank: B Cost: Orientation: Defensive Effects: This technique generates a thin barrier of Ranton chakra around the user that can weaken the effect of other chakra based attacks as well as shock physical attacks that pass through the barrier. When broken the barrier will fire off a shockwave of electrical energy that has the potential to paralyze those caught within.
Name: Ranton: Reizaa Saakasu Type: Ninjutsu Sub-type: Ranton Rank: B Cost: Orientation: Offensive Effects: This technique generates a large orb of Ranton chakra centered around the user's clasped together hands. The orb will release a volley of Ranton lasers that fly toward the target. The lasers has a high-level of manueverability due to their connection to the user. The lasers create a small explosion upon impact. The initial barrage is only eight lasers, but the user can increase the lasers by paying an addition 4 chakra.
Name: Ranton: Arashi no Tatsujin Type: Ninjutsu Sub-type: Ranton Rank: A Cost: Orientation: Offensive Effects: This technique creates two large beams of Ranton chakra that root from the user's hands. The beams behave similar to whips made of lightning and their direction is controled by the user's hands. The beams will electricute all that pass through it along with minor destruction of matter. While the user performs this jutsu their hands are occupied by the beams. Costs 2 chakra per post to maintain.
Name: Ranton: Purazumabun Type: Ninjutsu Sub-type: Ranton Rank: A Cost: Orientation: Defensive Effects: This technique erects a powerful barrier around the user made of Ranton chakra. The barrier distorts the air with electrical discharge. The barrier protects the user from chakra-based attacks of the same rank or lower while protecting them against taijutsu attacks due to the barrier's electrical nature. Costs 2 chakra per post to maintain.
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Enjou
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Post by Enjou on Dec 26, 2011 2:32:01 GMT -5
Hyouton (Ice Release) Hyouton is produced through the fusion of Futon and Suiton. By chilling water with wind the user can create ice. Hyouton uses the quick formation of ice to create sharp icy projectiles with ease as well as thick armor to protect themselves from attacks. Satsu Suishou [Deadly Needles] Type: Ninjutsu Sub-Type: Hyouton Orientation: Supplementary Rank: D The user can create ice made senbons which can be used for attacks. This creates up to three senbons in each hand. These Senbons are fragile, but can pierce through skin with ease.
Koori no Soukou - Ichi [Armored by Ice - Stage One] Type: Ninjutsu Sub Type: Hyouton Orientation: Defensive Rank: D Effects: Creates an armor ice, which occupies the space between the bottom of the fingers to the elbow and from the bottom of the toes to the knee. The armor covers all the sides of the zone of the body. The Ice is resistant to damage and unusually light, letting the user have free liberty of moves. This jutsu is very famous outside the clan. This Jutsu protects the tenketsus due to it's thickness. This is the maximum stage Genins can reach. Requires Chakra per turn to maintain.
Aisu-Ken [Ice Style] Type: Ninjutsu Sub Type: Hyouton Orientation: Offensive Rank: C Effects: The user will generate Ice-based chakra in his palm and impact the ground with it, forming ice which will rise in the shape of spikes to impale an enemy or deflect incoming attacks.
Koori no Soukou - Ni [Armored by Ice - Stage Two] Type: Ninjutsu Sub Type: Hyouton Orientation: Defensive Rank: C Effects: Similar to it's predecessor, but at this stage, the armor covers all the body, except the head. The icy armor is as light-weight at it's forerunner, but more durable, the armor being able resist jutsus of D or or lower. This is the maximum level that High Genins can reach. As before, this Jutsu protects the tenketsus due to it's thickness. Requires Chakra Per turn to maintain. Requires Stage One.
Sensatsu Suishou Type: Ninjutsu Sub-Type: Hyouton Orientation: Offensive Rank: B Sensatsu Suishou is a Ninjutsu technique which uses nearby water to form ice senbon. The user first kicks water into the air with his foot, and as it rises it freeze to form a Thousand needles. With the hand Seal still in place, the user can release the needles when needed to have them come raining down on his target.
Koori no Soukou - San [Armored by Ice - Stage Three] Type: Ninjutsu Subtype: Hyouton Orientation: Defensive Rank: B Effects: Similar to Stage Two, but this stage shields the user's head with a skull-like helm of and allows the user to generate a blade of ice by shaping the ice armor on the arm into an icicle-like weapon. This is the maximum that chuunins can reach. The armor resist against Jutsus of C-rank and lower, as well as completely sealing the user from gaseous attacks. This does not suffocate the user, due to the armor being made up of Wind and Water based chakra, which the user can breath in. As before, Tenketsus are protected. Only jounins can have this lvl. Requires Stage two. Requires chakra per turn to maintain.
Koori no Ryuu [Dragon of Ice] Type: Ninjutsu Sub Type: Hyouton Orientation: Offensive Rank: A Effects: The last stage of Koori No Soukou. This form allows the user to generate at will a shield of ice which the user may wield, allowing them to further protect themselves. The user also generates wings, allowing them flight due to Ice being made up of Wind chakra, granting them the power of levitation. The Armor will resist all B-rank and lower Jutsus, and retains all the abilities of the previous armors. This Form is usable only by ANBU and Higher Ninjas. Unlike previous forms this armor does not require chakra to maintain, and allows the user to repair a section of the armor for one chakra, and the entire armor for five.
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Enjou
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Post by Enjou on Dec 26, 2011 2:32:29 GMT -5
Youton (Lava Release) Youton combines the fiery heat of Katon with the substance of Doton to create lava. Youton is a massively destructive element whose only purpose is to destroy that which stands in its way. The lava from Youton tends to cool quickly creating obstacles and barriers from hardened lava to entrap those that don't burn. Name: Youton: Bakuyaku Ontei (Explosive Step) Type: Ninjutsu Sub-Type: Youton Orientation: Supplementary Rank: D Effect: By using a controlled explosion underneath the user's feet while running, the user is given a huge boost in speed for an instance, this can catch an oppnent by surprise and shorten their reaction time.
Name: Youton: Maguma Sochi Kansei (Magma Step Trap) Type: Ninjutsu Sub-Type: Youton Orientation: Supplementary Rank: D Effect: The user starts by locating magma under the earth, by enhancing it with their own chakra the user rises it up right underneath the ground. If anything happens to step on the patch of earth this is on it causes the ground to collapse under it. The size of this patch is roughly just bigger then a basketball.
Name: Youton: Maguma Tama Renda (Magma Sphere Barrage) Type: Ninjutsu Sub-Type: Youton Orientation: Offensive Rank: C Effect: The user fires rapid baseball-sized magma spheres at the enemy. This spheres tend to Be extremely fast evaporating the water vapors as it moves through the air, causing the area around the ball to be filled with hot steam potentially hiding the attack itself
Name: Youton: Maguma Kabe (Magma Wall) Type: Ninjutsu Sub-Type: Youton Orientation: Defensive Rank: C Effect: The user places his hands on the ground and transfers chakra through the ground into the lava dormant under the ground. Lifting his/her hands up they lift a wall of lava up in front of them, this is used as a quick guard against attacks. The user must either lift the wall from a distance or be quick as the wall may release chunks of lava that can burn as magma dose.
Name: Youton: Naraku Oite Za Sora (Hell in the Sky) Type: Ninjutsu Sub-Type: Youton Orientation: Offensive Rank: B Effect: The User shoots dozens of magma spheres high into the sky where they are suspended until the user detonates them. Which will most likely be immediately this jutsu requires great concentration , if not, the spheres will drop and might hurt the wrong target
Name: Youton: Maguma Izumi (Magma Fountain) Type: Ninjutsu Sub-Type: Youton Orientation: Offensive/Defensive Rank: B Effect: This jutsu starts with the user performing a set of hand seals, after finishing the user stomps on the ground, creating fountains of magma to boil underneath. These fountains can be used to defend or attack. The user can make up to three fountains.
Name: Youton: Maguma Enchou (Magma Dome) Type: Ninjutsu Sub-Type: Youton Orientation: Defensive Rank: A Effect: The user gathers chakra into his hands and slams the ground, causes molten earth to rise over him, and is protected by a dome made of molten rock. The user is protected from all directions. Defensive technique, blocks up to B rank, Resists A and higher
Name: Youton: Maguma Kuro-n (Magma Clone) Type: Ninjutsu Sub-Type: Youton Orientation: Supplementary Rank: A Effect: the user makes Clones which are VERY VERY HOT!!(magma hot!!) The intensity of their heat is so strong it can melt metals(just like magma does) However, if it with a strong blow or a Jutsu, they will explode. Because of the heat, normal taijutsu is not suggested. These clones can be manually exploded as well.(Meaning no other technique is needed, just like with Explosive tags.) Creates up to 5 Clones per use. Easily defeated by Water/Lightning Techniques.
Name: Youton: Tsuchi Bomu Ryoiki (Earth Bomb Field) Type: Ninjutsu Sub-Type: Youton Orientation: Offensive Rank: A Effect: The user creates a dozen of pockets of magma underneath the earth, these pockets act as land mines of a sort. These "mines" are made of highly pressured magma that will explode when stepped on, or when given the detonation signal.
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Enjou
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Post by Enjou on Dec 26, 2011 2:33:23 GMT -5
Shakuton (Scorch Release) Shakuton combines Katon and Futon to create an air that is so hot and dry that it instantly absorbs water. Shakuton is purely offensive in nature focusing on wearing down the opponent by dehydrating them. Shakuton appears to be hot air that is on fire and absorbs water from any source leaving only non-organic substances behind. Name: Shakuton: Bakuretsu Type: Ninjutsu Sub-type: Shakuton Rank: C Cost: Orientation: Offensive Effects: This technique generates an orb of Shakuton chakra that is thrown at the target. When it makes contact with a water source it will expand dehydrating the source. Though it can only absorb a small amount of water, if it hits a person they could be in danger of dehydrating if the condition persists.
Name: Shakuton: Kajou Type: Ninjutsu Sub-type: Shakuton Rank: C Cost: Orientation: Offensive Effects: This technique generates an orb of Shakuton chakra that is thrown at the target. When it comes in contact with a water source it evaporates the source in an area twice its size. The orb causes severe dehydration in small areas.
Name: Shakuton: Kekkai Type: Ninjutsu Sub-type: Shakuton Rank: B Cost: Orientation: Offensive Effects: This technique coats the user's body in a shield of Shakuton chakra. Any form of water that comes in contact with this barrier is quickly evaporated. The effects only stem to the areas that touch the barrier, not the entire water source.
Name: Shakuton: Kajousatsu Type: Ninjutsu Sub-type: Shakuton Rank: A Cost: Orientation: Offensive Effects: This technique creates eight orbs of Shakuton chakra. These orbs have the ability to evaporate large amounts of water leaving even a human as a mummy if they all hit. These orbs can also create large burns where they impact. After absorbing enough water the orbs will evaporate as well. Requires Shakuton Kajou.
Name: Shakuton: Jouchaku Tacchi Type: Ninjutsu Sub-type: Shakuton Rank: A Cost: Orientation: Offensive Effects: This technique generates large amounts of heat around a single hand with Shakuton Chakra. The heat around their hand absorbs large amounts of water of anything it comes in contact with. The heat will persist even when exposed to more water than it can evaporate as long as the user pays chakra to maintain it. This technique can affect the user if the heat touches themselves prevent two-handed hand seals from being performed. Costs 2 chakra per post to maintain.
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Enjou
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Post by Enjou on Dec 26, 2011 2:33:55 GMT -5
Genkeiton (Plasma Release) Genkeiton is created through combining Raiton and Katon. As the lightning combines with the fire they fuse physical forms creating an veil of energy that is easily dispersed upon the breeze. Plasma first appears as a concentrated liquid-like substance, but it quickly spreads out in the air. It easily floats in the air and can be influenced by wind. Plasma causes intense burns disintegrates things slowly. The burns are often accompanied with numbness as the small shocks attack the nerves. Name: Kakusan Pafu (Diffusion Puff) Type: Ninjutsu Sub-type: Purazuma Rank: D Orientation: Offensive Cost: Effects: By gathering a glop of plasma tainted chakra in their mouths, a ninja is capable of spraying of blast of plasma in a small haze. While not deadly, this jutsu burns on contact and can lead to irritation and mild burn wounds. This jutsu is most effective if it is aimed towards the face.
Name: Kiri Bāningu (Burning Fog) Type: Ninjutsu Sub-type: Purazuma Rank: C Orientation: Offensive Cost: Effects: In this jutsu, the user concentrates plasma chakra into the palm of both hands. When a hand is extended, the chakra is released. When it is released, the chakra comes out as a mist and is able to disintegrate through weak defenses or enhance taijutsu attacks.
Name: Purazuma Bunshin (Plasma Clone) Type: Ninjutsu Sub-type: Purazuma Rank: C Orientation: Offensive Cost: Effects: Through a series of hands signs, the user is able to create a bunshin of pure plasma. The bunshin holds the appearance of a normal bunshin, but when popped, it will explode outwards in a thick cloud of plasma. The fog will burn intensely and will blind an opponent.
Name:Shinu Mure (Parish Swarm) Type: Ninjutsu Sub-type: Purazuma Rank: B Orientation: Offensive Cost: Effects: Through the use of chakra, the user is able to create orbs of Plasma to shoot at the foe. Each orb is around the size of a fist, and at the users command, the orbs explode outwards into smaller spheres. These smaller spheres are able to disintegrate through powerful defenses.
Name: Sumoggu Musabori (Devouring Smog) Type: Ninjutsu Sub-type: Purazuma Rank: B Orientation: Offensive Cost: Effects:By gathering their chakra, the user is able to dispel it around them in a thick plasma mist. The mist is capable of eating objects over time and burns on contact. With time, it could eat through steel. The mist lasts 3 posts, and extends ten feet in perimeter. The user is not affected by this jutsu.
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Enjou
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Post by Enjou on Dec 26, 2011 2:34:39 GMT -5
Fushoton (Boil Release) Fushoton is created by the unity of Suiton and Katon. Fire's aggravated presence and highly destructive nature combined with fluidity and form creates a highly corrosive acid. Though the acid's nature is decided by the user, it can easily corrode metals with time. The acid looks like a dark water and flows just as water would creating a dangerously deceptive disguise. Name: San Genkou [Boil Clone] Type: Ninjutsu Sub-type: Futtō Rank: C Orientation: Supplmentary Cost: Effects: This jutsu is very similar to regular bushin, but the key difference being that it can be detonated at will for a small extra amount of chakra, and once destroyed in anyway, the boil by which it was formed bursts outward covering everything in the immediate area with corrosive acid. (+3 for each clone made after original)
Name: San Heki [Boil Burst] Type: Ninjutsu Sub-type: Futtō Rank: C Orientation: Offensive Cost: Effects: After making the proper hand signs, the user spits out a moderate sized globe of boil that upon reaching a certain amount of distance, explodes and covers a rather wide area in front of it. Which makes this more or less a jutsu that sacrifices power to cover a large area with corrosive liquid.
Name: Nenshou Ame [Burning Rain] Type: Ninjutsu Sub-type: Futtō Rank: B Orientation: Offensive Cost: Effects: After making correct hand signs the user draws all the corrosive sweat from their body to one hand as it begin to amass into a giant orb of deadly boil. Once the orb has reached an adequate size the user shoots it high into the air where it explodes raining volatile liquid everywhere in about a half a mile radius from where it exploded. This jutsu may also be used as a more direct form of attack if thrown at the target but has a much higher chance of hurting allies in the process as the boil is much more concentrated at close range.
Name: San Risutoa [Boil Restore] Type: Ninjutsu Sub-type: Futtō Rank: B Orientation: Supplementary Cost: Effects: This jutsu allows the user to focus chakra into their own bodies making the acidic compound inside to become far more powerful as it continues to course through the entirety of their body in essence cleansing them of all things not native to their body including poisons and other foreign objects and lastly any genjutsu cast on the user once activated will cast from their body. Of course this does not come without a downside as the use of this jutsu causes the users body to become numb for a short while and there’s senses to dull as well putting them at a rather moderate disadvantage in battle once used.
Name: San Nami [Boil Wave] Type: Ninjutsu Sub-type: Futtō Rank: A Orientation: Offensive Cost: Effects: Using a large amount of chakra the user exhumes and enormous amount of acidic water from their mouth capable of eating away at almost anything it touches. At first once it’s released from the users mouth it forms at a gigantic wave of rushing boil that quickly engulfs everything within about a 1 mile radius once it settles. This amount of boil can be more or less be compared to that of a fairly large lake an is more than capable eating away at the entire landscape in which it was released with ease.
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Enjou
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Post by Enjou on Dec 26, 2011 2:35:10 GMT -5
Enkyoton (Glass Release) Enkyoton is the creation of bring Doton and Raiton together. Raiton's energy properties refines the earth into one of its purest forms. The glass created has its absorption qualities expanded massively by the introduction of electricity. Instead of absorbing water, the glass absorbs chakra-based energies. The glass holds it within itself until the user commands it to be released, sometimes boosted by their own chakra. Name: No Kakaru Mirā, (Consuming Mirror) Type: Ninjutsu Sub-type: Gurāsu Rank: D Orientation: Supplementary Cost: 3 Effects: After combining Doton and Raiton chakra into a mixture, the user crafts a small mirror no bigger then the user's hand. This mirror, while small and simple to create, works as the link between all other mirrors the user creates. The small mirror is able to transfer the users jutsus, and can release jutsus of B rank and lower that have been absorbed.
Name: Garasu Bushin Type: Ninjutsu Sub-type: Gurāsu Rank: C Orientation: Cost: Effects: The user combines their chakra to create a clone composed of glass. It can absorb jutsus of C rank and below. It is fairly durable, but will shatter upon blunt contact. If it comes in contact with a jutsu of a higher rank, the clone will shatter. Every clone after the first will cost 3 chakra.
Name: Garasu Sheru (Glass Shell) Type: Ninjutsu Sub-type: Gurāsu Rank: B Orientation: Cost: Effects: This jutsu summons a large hexagonal shaped mirror in front of the user. While this sheet of glass appear like any other mirror, this is the only mirror capable of releasing A to S rank jutsus. It cannot absorb any jutsus, and only works for offensive purposes. As of such, it is not wise to use for defense.
Name: Pasu no Ki (Tree of Paths) Type: Ninjutsu Sub-type: Gurāsu Rank: B Orientation: Cost: Effects: Clasping their palms together, the user of this jutsu forms a small orb of glass in their hands. When this object is thrown, it shoots outwards, forming 'branches' of glass that expand. Thus, creating a tree like shape formed from pure glass. It is able to expand at the user's command, and best used for covering large distances. It can also be used offensively.
Name: Gurāsu Gurōbu (Glass Globe) Type: Ninjutsu Sub-type: Gurāsu Rank: A Orientation: Cost: Effects: By pressing both hands against the ground, the user powers their chakra into the earth. With the chakra, they are able to form glass below the ground that shoots up, surrounding the users and allies. This jutsu is useful for defense against larger attacks and is surprisingly reinforced against basic strikes from physical attacks. This jutsu can absorb jutsus A rank and below, but if a jutsu is a rank higher then this jutsu, then the shield will shatter.
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